Case Study

Seedance 2.0 Stranger Things AI Finale

I reimagined the Stranger Things finale with Seedance 2.0 and built the short film as a script-first AI-native production experiment. The case has reported 25M+ impressions across media and social platforms.

Creator, director, writer, editor, workflow designer.

The work connects AI video product judgment with hands-on filmmaking: fandom research, script iteration, character reference control, audio design, editing, publishing, and post-release analysis.

Script density before model spectacle.

The production used Reddit and fan reaction signals to identify unmet expectations, then tested the idea with short MVP clips before expanding it into a longer sequence. The workflow emphasized content scarcity, the first five seconds, repeated reversals, and Seedance 2.0 multi-reference generation.

Watch the public version.

The video is embedded from YouTube. Bilibili and X are kept as separate proof links because their metrics and comments are platform specific.

Verified links, not floating claims.

Reach numbers should be described as reported or estimated. The BAAI / GeekPark recap cites roughly 19.14M views across related X posts; the 25M+ figure is a reported all-platform exposure estimate, not a private dashboard metric.